﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;


namespace SpaceArcade
{
    public partial class Form1 : Form
    {
        public Form1()
        {
            InitializeComponent();
            
        }        

        
       
       
        private void Form1_Load(object sender, EventArgs e)
        {
         
            this.Width = 800;
            this.Height = 600;       
                        
         
            DoubleBuffered = true;                            
           

            
            Game newGame = new Game(this);                   
                newGame.Run();          

        } 

        

        
    }
}
